
Mega Man X released in late 1993 by Capcom, is the first game in the Mega Man X series. The first subseries of the popular Mega Man series, it was made primarily as a stepping stone between the NES and SNES incarnations of the original series, as Mega Man games were released on the NES as late as 1994.
The game was first released on the SNES; it was published for the console by Capcom in the US and Japan, and later published in Europe by Nintendo that same year. It was then ported to the PC in 1995, remade in 2006 as Mega Man Maverick Hunter X (Irregular Hunter X in Japan), for the PlayStation Portable, and re-released on January 10, 2006 as part of the Mega Man X Collection for the Nintendo GameCube and the PlayStation 2.
The Mega Man series has always consisted of action games that focus on run-and-gun gameplay. The player takes control of Mega Man X ("X" for short), a Maverick Hunter who seeks to stop Sigma's rebellion against the humans. After an introductory stage, the player is presented with a stage selection screen that depicts eight Maverick boss characters.
After the player selects a Maverick to battle, X is teleported into the Maverick's base of operations. The player must dodge obstacles, destroy enemies and other hazards, and avoid depletion of X's life bar. Defeating a stage and its boss Maverick rewards X with the boss's weapon, which can be used in rock-paper-scissors fashion to defeat other boss characters. Every boss is weak to another boss's weapon. This mechanic is carried over from the Mega Man Classic series; Capcom maintained the tradition throughout the new series, with a few twists. In the X series, completing a stage may affect the environment of other stages, possibly making them easier or more hazardous.
Mega Man X introduces hidden upgrade capsules to the Mega Man franchise. These appear in several stages in this game, and display a holographic message from Dr. Light when approached. Each capsule upgrades one of X's body parts; each upgrade gradually replaces his original blue armor (resembling that of the original Mega Man) by the white and gold armor seen on the game artwork, and grants X increased weapon power, stronger armor, or new maneuvers. The player can also increase X's life energy by obtaining Heart upgrades, one per each Maverick stage.
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